
 THIS PACKAGE COMES WITH ABSOLUTELY NO WARRANTY OF ANY KIND, EITHER EXPRESS OR
 IMPLIED, STATUTORY OR OTHERWISE. THE ENTIRE RISK AS TO USE, RESULTS AND
 PERFORMANCE OF THE PACKAGE IS ASSUMED BY YOU AND IF THE PACKAGE SHOULD PROVE
 TO BE DEFECTIVE, YOU ASSUME THE ENTIRE COST OF ALL NECESSARY SERVICING,
 REPAIR OR OTHER REMEDIATION.
 UNDER NO CIRCUMSTANCES, CAN THE AUTHOR BE HELD RESPONSIBLE FOR ANY DAMAGE
 CAUSED IN ANY USUAL, SPECIAL, OR ACCIDENTAL WAY, ALSO IF THE OWNER OR A THIRD
 PARTY HAS BEEN POINTED AT SUCH POSSIBILITIES OF DAMAGE.

 This install applies to "Magic Marble"  1989 Sphinx .

 This install requires WHDLoad and RawDIC to be in the path. Both can be found
 in the WHDLoad package.
 To install from a different drive than DF0: select installation mode Expert.

 The installed program requires 0.5 MB ChipMem and 0.5 MB OtherMem.
 It can be quit by pressing F10 (key can be changed with Tooltype "QuitKey=").

 If you have problems with this installation please try and get a newer
 version of this package from the WHDLoad WWW-Page. If that doesn't help try
 some Tooltypes like NOCACHE, NOAUTOVEC, EXPCHIP, NOMMU, PAL or NTSC. If
 that also fails, please inform the author via the Bug-Report-Form which
 can be accessed on the WHDLoad WWW-Page.

 The game requires an installed A500 Kickstart 1.3 image.
 The kickstart image must be located in the directory "Devs:Kickstarts" and
 must be named "kick34005.A500". The image can be extracted from a A500 with
 tools like 'GrabKick' or similar which can be found on aminet.
 If the image is of wrong version or altered in any way WHDLoad will quit with
 an appropriate message.
 Additionally the file "kick34005.A500.RTB" must be installed in the same
 directory as the kickstart image. It can be found in the archive
 "util/boot/skick345.lha" on aminet.          

 For the full WHDLoad package, other installs and updates refer to:
        http://www.whdload.de/
 or     aminet:dev/misc/whdload#?
 and    aminet:game/patch/

 version 1.0 (30.09.04) done by CFou!:
 - initial release
 - using rawdic imager and Kick1.3
 - Load/Save Game redirected on HD (file 'Highs')
 - BUTTONWAIT tooltype to show intro and to wait at title screen
 - Tainer added:
     CUSTOM1=1: unlimited marble
     CUSTOM2=1: unlimited bricks
     CUSTOM3=1: unlimited time
     CUSTOM4=1: unlimited bouncer energy
     CUSTOM5=1: unlimited credit
 - Random starsfield and copper fixed (using rom access at $fc0000)
 - memory checksums ripped
 - track disk protection ripped
 - several access faults fixed (to hide code of main loader and boot block)

> known bug:
 Scroll problem in intro (with some configuration)

LEVEL CODES:
ADVERTISER : for level 1
EVERYWHERE : for level 2
TOOTHPASTE : for level 3
CONNECTION : for level 4
CLEVERNESS : for level 5
COPYWRITES : for level 6
TELEVISION : for level 7
CIGARETTES : for level 8
COMPLICATE : for level 9
IMPOSSIBLE : for level 10

INTERESTED : outro anim
IMPRESSURE : autro scroll
TRTRTRTRTR : ????
SELFTESTER : green screen (It's seems it's loading test)


************** Thanks to CAPS for original disk image ***********************
